![]() ![]() I did a few shader presets and released them back in 2013 and folks were digging them. I do lighting for T.V and film for a living, so to be able to take my favorite game and play with making it close to photoreal was exciting, The screen shots we were making were far more realistic than vanilla Skyrim. first created the ENB shader, I was enthralled at the lighting possibilities. I had over 1000 hours in the pancake version, most of those using and adjusting with an ENB shader of some sort. When I saw that Skyrim VR was announced, I was excited as hell to be able to experience the World of Skyrim first hand.
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